ERC-1155: The Multi-Token Standard That Changed Blockchain Gaming and NFTs

Posted By Tristan Valehart    On 15 Dec 2025    Comments (28)

ERC-1155: The Multi-Token Standard That Changed Blockchain Gaming and NFTs

Before ERC-1155, managing different types of digital assets on Ethereum was messy. If you wanted to sell a fungible token like a currency, you needed one smart contract. If you wanted to sell a unique NFT like a digital artwork, you needed another. And if your game had both coins and rare swords? You needed three or four contracts just to handle basic transactions. Each transfer cost gas. Each deployment cost money. Each update meant rewriting code. That’s how most projects worked until 2019 - until ERC-1155 came along and changed everything.

What Exactly Is ERC-1155?

ERC-1155 is a single smart contract standard that lets you manage fungible tokens, non-fungible tokens (NFTs), and semi-fungible tokens all in one place. Think of it like a Swiss Army knife for digital assets. Instead of deploying separate contracts for each type of item - which was the norm with ERC-20 and ERC-721 - ERC-1155 uses unique token IDs inside one contract to tell them apart.

For example:

  • A fungible token: 10,000 identical "Bronze Sword" items, all with token ID #101.
  • A non-fungible token: One unique "Dragon Slayer" sword with token ID #5000 - no other copy exists.
  • A semi-fungible token: 50 "Silver Sword" items with token ID #250 - all identical until someone upgrades one, then it becomes unique.

All of these can live in the same contract. You don’t need to deploy three different contracts. You don’t need to switch between different APIs. You just use one contract with one set of functions.

How ERC-1155 Saves Gas - And Money

The biggest win with ERC-1155 isn’t flexibility - it’s cost. Gas fees on Ethereum are expensive. Sending one ERC-721 NFT can cost 80,000-120,000 gas. Sending five separate ERC-20 tokens? Another 400,000+ gas. Now imagine a player in a game needs to equip five items, sell three, and buy two. That’s 10 separate transactions. At $2 per gas, that’s $20 just to swap gear.

With ERC-1155, you can do it all in one batch transfer. The function safeBatchTransferFrom lets you send multiple token IDs and amounts in a single transaction. According to OpenZeppelin’s testing, transferring 10 different tokens via ERC-1155 uses about 115,000 gas. The same operation with individual ERC-20 and ERC-721 transfers? Over 450,000 gas. That’s an 80% reduction.

Enjin, the company behind ERC-1155, tested this in their Minecraft plugin. They saw a 92% drop in gas costs for in-game item transfers. That’s not just a nice optimization - it’s what made blockchain gaming viable. Players stopped complaining about fees and started actually playing.

Technical Structure: How It Works Under the Hood

ERC-1155 uses a two-layer mapping system: address => token ID => balance. This means the contract tracks how many of each token type every wallet owns. Unlike ERC-721, where you ask "How many NFTs do you have?" - and get a count of different IDs - ERC-1155 asks "How many of token ID #101 do you have?" That’s the key difference.

Here are the core functions:

  • balanceOf(address account, uint256 id) - Checks balance for one specific token type.
  • balanceOfBatch(address[] accounts, uint256[] ids) - Checks balances for multiple users and token IDs in one call.
  • safeTransferFrom(address from, address to, uint256 id, uint256 amount, bytes data) - Transfers a single token type with safety checks.
  • safeBatchTransferFrom(address from, address to, uint256[] ids, uint256[] amounts, bytes data) - Transfers multiple token types at once.

Each token has its own metadata URI. So token ID #101 can point to a JSON file describing "Bronze Sword," while ID #5000 points to a different file for "Dragon Slayer." This lets you have rich, unique descriptions for each item - even if they’re in the same contract.

There’s no built-in minting function in the standard. That’s intentional. It gives developers freedom. You can let players mint their own items, restrict minting to admins, or even tie minting to in-game achievements. The flexibility is part of the power.

A child flipping open a unified ERC-1155 book, replacing multiple burning contracts with one steady light.

ERC-1155 vs ERC-20 vs ERC-721: When to Use Which

It’s not about which is "better." It’s about which fits your use case.

Comparison of ERC-20, ERC-721, and ERC-1155
Feature ERC-20 ERC-721 ERC-1155
Token Type Fungible only Non-fungible only Fungible, NFT, semi-fungible
Gas Cost per Transfer ~50,000 ~100,000 ~11,500 (batch)
Batch Transfers No No Yes
Metadata per Token Per contract Per token Per token
Decimal Precision Yes No No
Best For Currencies, rewards Art, collectibles Gaming, metaverse, mixed economies

ERC-20 is still the go-to for simple tokens like loyalty points or in-game currency. ERC-721 is still preferred for pure art NFTs where simplicity and marketplace compatibility matter. But if you’re building a game where players earn coins, trade gear, and collect rare skins - all interacting - ERC-1155 is the only realistic choice.

Adoption and Real-World Use Cases

ERC-1155 isn’t just theory. It’s running live, right now.

  • Enjin uses it to power over 1.2 million in-game asset transfers across Minecraft, Roblox, and other platforms.
  • OpenSea supports ERC-1155 for collections that mix NFTs and fungible items - like game items with limited editions.
  • Blockchain games like The Sandbox and Decentraland rely on it for their entire economy.
  • Fortune 500 companies are testing it for loyalty programs - imagine earning 100 points, a digital badge, and a rare coupon all in one wallet.

DappRadar reports that 73% of new blockchain gaming projects launched in 2023 used ERC-1155 as their primary standard. That’s up from just 41% in 2021. On Polygon and BNB Chain, ERC-1155 now makes up over 38% of all NFT transactions.

A blockchain castle where characters use one key to access multiple digital items in enchanted drawers.

The Downsides: Why It’s Not Perfect

ERC-1155 isn’t magic. It comes with trade-offs.

Complexity - Developers familiar with ERC-20 or ERC-721 often spend 15-25 extra hours learning how to handle batch transfers, metadata URIs, and the onERC1155Received hook. Stack Overflow data shows 58% of negative reviews cite the learning curve.

Security Risks - OpenZeppelin’s 2022 audit found 68% of ERC-1155 contracts had moderate-severity issues. Common problems: improper access control, wrong token ID handling, and missing checks in batch functions. In 2021, a gaming platform lost $250,000 because a bug let users transfer tokens they didn’t own.

Marketplace Support - Not all NFT marketplaces handle ERC-1155 the same. Some show metadata correctly. Others don’t. Developers report needing custom code to get their items to display properly on 3 out of 5 major platforms.

And unlike ERC-20, there’s no standard for decimals. Balances are always whole numbers. That’s fine for items, but awkward if you want to represent fractions of a token - like 0.5 of a currency.

How to Get Started With ERC-1155

If you’re a developer, here’s how to begin:

  1. Use OpenZeppelin’s ERC1155 contract as your base. It’s the most audited and widely used implementation - used in 89% of deployments.
  2. Define your token IDs logically. Group similar items (e.g., all swords under 100-199, all shields under 200-299).
  3. Set up metadata URIs for each token ID. Store them on IPFS or Arweave, not on a central server.
  4. Implement the onERC1155Received function if your contract accepts incoming transfers.
  5. Test batch transfers thoroughly. Use a local fork of Ethereum with Ganache or Hardhat.

Community resources are strong: the ERC-1155 subreddit has 14,500 members, and OpenZeppelin’s docs include 27 code examples. If you’re stuck, the official support team responds to 92% of verified issues within 72 hours.

What’s Next for ERC-1155?

The future is bright. The Ethereum Foundation plans to integrate ERC-1155 with account abstraction (ERC-4337), which could cut transfer gas costs by another 30-40%. Gartner predicts that by 2025, ERC-1155 will power 55% of all blockchain gaming asset transfers.

It’s already being adapted beyond Ethereum. NEAR Protocol and Binance Smart Chain have native support. Proposals like EIP-6059 aim to improve metadata handling, making it even easier to display items across platforms.

ERC-1155 didn’t just improve efficiency. It made complex digital economies possible. It turned blockchain from a place for static NFTs into a living world where items, currency, and upgrades interact seamlessly. That’s why it’s not just a standard - it’s the foundation of the next generation of web3 applications.

What’s the difference between ERC-1155 and ERC-721?

ERC-721 handles only non-fungible tokens - one unique item per token ID. ERC-1155 can handle NFTs, fungible tokens (like coins), and semi-fungible tokens (like limited editions) all in the same contract. ERC-1155 also supports batch transfers, which saves gas and simplifies transactions.

Can ERC-1155 replace ERC-20 entirely?

No. ERC-20 is still simpler and more widely supported for pure fungible tokens like currencies or loyalty points. ERC-1155 lacks decimal precision and isn’t optimized for simple token economies. Use ERC-20 if you only need one type of interchangeable token.

Why do gas fees drop so much with ERC-1155?

Because you can send multiple tokens in one transaction. Instead of calling the transfer function 10 times for 10 different items, you call safeBatchTransferFrom once. Each function call costs gas - fewer calls mean much lower total fees. Tests show up to 90% savings in high-volume scenarios.

Is ERC-1155 secure?

The standard itself is secure, but many implementations have bugs. Common issues include improper access control, incorrect token ID validation, and failing to check if the receiver can accept tokens. Always use audited libraries like OpenZeppelin’s and test batch transfers thoroughly.

Where is ERC-1155 used the most?

Blockchain gaming and metaverse platforms. Games like The Sandbox, Enjin’s Minecraft plugin, and Decentraland use it to manage in-game currency, gear, skins, and land - all in one contract. It’s also used in loyalty programs and enterprise digital asset systems.